﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 战棋模拟器
{
    class 浴火者伯瓦尔:Minion
    {

        public 浴火者伯瓦尔():base()
        {
            buff = 2;
            Star = 4;
            Health = 7;
            Skills[3] = true;
        }


        public override void OnShieldlost(Minion m)
        {
            Attack += buff;
        }


        public override Minion NewOne()
        {
            return new 浴火者伯瓦尔();
        }
    }


    class 浴火者伯瓦尔_金色 : 浴火者伯瓦尔
    {
        public 浴火者伯瓦尔_金色() : base()
        {
            Attack *= 2;
            Health *= 2;
            count *= 2;
            buff *= 2;
        }

        public override Minion NewOne()
        {
            return new 浴火者伯瓦尔_金色();
        }
    }
}
